Thread: Kingdom Classes
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Old 07-02-2001, 02:48 PM
Archeon Archeon is offline
-AGENT L
Join Date: Jun 2001
Posts: 1,681
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Re: Kingdom Classes

Quote:
Originally posted by psihunter
I posted this on GraalNet forums and I think I should post it here
Heres my ideas for Kingdoms

Every Kingdom with magical elements should have a Skill Tree (somewhat like Diablo2) Listing the basic spells to the complex spells

But some say HEY SPELLS NO FAIR IM NOT A MAGI!
Classes could go like this

Magi
Pro:
Spells and other magical powers
Fast walk speed
Cons:
No swords
No shield
Rather Low HP
Figher:
Pro:
Sword
Shield
Normal HP
Cons:
Weak spell powers
Normal walk speed

Giving Each kingdom Pros and Cons can work out too!

Like:
Dustari
Pro:
High protection
Con:
normal spell powers

Samurai:
Pro:
Unique attack skills
Con:
normal protection

Zormite
Pro:
Strong underwater
Con:
Weaker Above water

Pirate Crew
Pro:
Moblie Base
Hidden base
Con:
Weak protection
Small Numbers

I duno about the rest, so what you think?
the idea is fine.
but the execution needs to take place on a new server.
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