Thread: Kingdom Classes
View Single Post
  #1  
Old 07-02-2001, 02:28 PM
psihunter psihunter is offline
Account Expired
psihunter's Avatar
Join Date: Mar 2001
Location: The 7th Underworld
Posts: 4,260
psihunter is on a distinguished road
Send a message via ICQ to psihunter
Kingdom Classes

I posted this on GraalNet forums and I think I should post it here
Heres my ideas for Kingdoms

Every Kingdom with magical elements should have a Skill Tree (somewhat like Diablo2) Listing the basic spells to the complex spells

But some say HEY SPELLS NO FAIR IM NOT A MAGI!
Classes could go like this

Magi
Pro:
Spells and other magical powers
Fast walk speed
Cons:
No swords
No shield
Rather Low HP
Figher:
Pro:
Sword
Shield
Normal HP
Cons:
Weak spell powers
Normal walk speed

Giving Each kingdom Pros and Cons can work out too!

Like:
Dustari
Pro:
High protection
Con:
normal spell powers

Samurai:
Pro:
Unique attack skills
Con:
normal protection

Zormite
Pro:
Strong underwater
Con:
Weaker Above water

Pirate Crew
Pro:
Moblie Base
Hidden base
Con:
Weak protection
Small Numbers

I duno about the rest, so what you think?
__________________
See you on the other side of this mirrored glass of life.
Reply With Quote