Global clientside variables?
How would I make/use global clientside variables using gs1 (in an editor room) were any npc (including weapons) can change the variable? I am trieing to make a bumper that npc that when you touch it, it changes a different npc's variable (the movement direction).
I am pretty rusty with gs1 and 2 so please be patient with me...
By the way, I tried excluding the 'this.' when I used the variable but meh still no luck. |
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