Thread: move() bug?
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Old 09-20-2006, 09:03 PM
KuJi KuJi is offline
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Quote:
Originally Posted by ZeroTrack View Post
*cough* Outdated function *cough* just use the this.x+(movement)*speed or whatever and update the timing so its smoother.
Move() still works and isn't outdated. ( or at least I use it? )

Also.. x + 1, and y + 1..

try x, y or x + 0.5, y + 0.5

And make sure its setshaped on the clientside I think.
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