
08-24-2006, 11:56 PM
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Banned
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Join Date: Jul 2005
Location: US
Posts: 5,229
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I've been thinking about doing this as well. You could have possitions saved with an index number, and a for loop that goes through all weapons, and puts them in their place acording to the index. Although this could be a bit sloppy, and there would have to be a limit on the number of items the player can have. I'm sure there has to a better way though. |
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