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Old 08-22-2006, 09:31 PM
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It is not recommended to directly manipulate player. or clientr. arrays though because they would be sent each time you modify an array member. Best way is to build a temporary array and then assign it to he player. or clientr. var.
I guess the problem in the above script is that assigning the empty array to the variable might not work correctly, will try to check that when i have time.
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