
08-14-2006, 08:54 PM
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What?
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Join Date: Mar 2006
Location: Good question...
Posts: 542
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First Ignore the mechs for right now while I am doing the gfxing secondly I have had a few things thought up here
Expanded Gamplay
Winning
To Win you must reach a score of 1000(give or take a little). For each base you have control of you get 1 point and for each enemy you kill you get 5 points. If you control more than one base the points per second multiply by the number of bases controlled.
Weapons
To Get weapons you can go through two different ways. The first way would be the prototype A method. In this method you find Prototype style weapon and upon returning to the dropship (without dying) you can go to the team selector and submit the weapon which will give the classes that have the weapons allowed them to use them. You can have up to 1at a time. The second way is prototype B method. For this method you get a “modified” weapon which is an illegal weapon that has some things that were banned due to complications meaning that you can’t produce more so you just keep the weapon for yourself (you lose it if you die) You can only carry 2 at a time.
Jail
I came up with a jail format that I think would be a little more fun. You start in a room the size of outside Iricia jail the winning team has mechs the other side has nothing. Which would be fun mainly.
Mechs
The mechs come in three types
1. Light Mech: a small mech that shoots DH-18 style shots and has around 100 Hp
2 Medium Mech: the regular mech.
3 Heavy mech: the equivalent of a moving mech. Large and slow The basic pilot only has control of the ship and a launcher while four of the other control the ships turret and mortar system each team is assigned one and once the other is destroyed one team has technical control of the base untill it is taked down then two are created.
-All for now |
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