Quote:
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Originally Posted by Skyld
- It would be used by scripters to invade privacy.
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Explain fully please.
Quote:
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Originally Posted by Skyld
- There is no real use for voice recognition inside Graal. Windows XP and Mac OS X already support it.
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Show me how to use this on Graal then. :o
Quote:
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Originally Posted by Skyld
- It means modifying the engine to support a way of storing the sound, because 'player.sound' would not work.
- It's a waste of computer power continuously processing sound input.
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I disagree. Maybe something like this would work.
PHP Code:
function onCreated() {
this.soundnumber = 0;
}
function onMicroPhoneOn() { // If the microphone key is pushed
if (this.filetype == "MP3") { // makes the save file .mp3
this.filetype = .mp3;
}
else if (this.filetype == "WAV") { // makes the save file .wav
this.filetype = .wav;
}
else if (this.filetype == "MID") { // make the save file .mid
this.filetype = .mid;
}
if (player.input == "true") { // If sound is recieved
savesound( player.input, player.account @ "Sound" @ this.soundnumber @ this.filetype); // sound , Name-of-file.ext
sleep(0.05);
this.soundnumber += 1;
}
You could have some key or whatever change the this.filetype or whatever.
Player(s) might have to pay more or just VIP are allowed to do this becuase, some people might save ridiculously large files or something of the such. Player(s) should not record anything that dont want to be listen by other people anyways.

Thank-you.