Thread: Entrance Logs
View Single Post
  #26  
Old 08-05-2006, 03:21 PM
dNeonb dNeonb is offline
OOB
dNeonb's Avatar
Join Date: Feb 2003
Location: Germany
Posts: 1,240
dNeonb is on a distinguished road
Send a message via ICQ to dNeonb Send a message via AIM to dNeonb Send a message via Yahoo to dNeonb
Quote:
Originally Posted by KuJi
He can't? o.o.
I can.


But like I said. The logs don't help you. If the stuff is gone, it is gone and you will never get it back. So you have to trust your staffs.
Even if you know who is in, you don't know when the person came out. Meanwhile someone else could have entered the room and took the stuff. You just need to sign off in that room. Later you log back on and the stuff is gone. You could maybe set enother script in the other levels to get to know when the player enteres this one. But you don't know where the player comes from. So you would also need to log the levels around to know this. Logs are only getting really huge and it's more hard to find out something. There are so many other ways I can imagine of how to evade getting logged or confuse the system or. You can catch unstick me from the level, too. But logs are getting bigger again. But you can't evade other things like warping to an event via F8 tool. Or getting summoned by staff or warped via RC.

In this case logs do not help and just waste space and also nervs of the person who trys to find out something
__________________

Forum PM
AIM GraalNeoN
ICQ 201894166
Reply With Quote