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Originally Posted by CidNight1142
This will be bad for the economy. Very bad actually.
All this will do is give more power to the strong, more money to the rich, and take money from the poor. Do you know who finds and sells brutals? Not level 110's with dual RoW's, that's for sure. Its the little man who's trying to make a living killing skeletons or rexs. Finding one brutal a day means you're having great luck. So frankly, their profit margin is tiny compared to the big traders. All this will do is weaken the poor (which is bad considering they're already completely impoverished with almost no way to climb the ladder.)
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So, by what you are saying, if we charge everyone ten diamonds for the brutals, the "poor" will benefit. What happens when the "poor" want to start doing brutals to gain EXP? How do you think they are going to feel having to fork over ten diamonds a brutal? I think if they only had to pay four diamonds, they would be able to obtain them easier. After all, they are 'poor' right, and cannot afford much more.
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Secondly, by doing a brutal, you will easily make more than 4 diamonds worth of plat/items. Thus making it silly to make them worth so little, considering you get 1,000 plat (2 dias) just for doing the brutal and the item drops and possible gem drops usually easily make up another 2-4 diamonds worth.
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I've done plenty of maps, and the only maps that you actually "profit" plat/gem-wise is level 3s. Rex's are the only thing that give good drops, and there are maybe a total of 6 in a Brutal map.
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So, in conclusion, no. Brutals should remain at least at 8 diamonds, if not higher. The ten diamonds is a luxury tax. If you're too lazy to go and find the brutal yourself, you need to pay more than they're face value. That's life.
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Its not a matter of being "lazy." Brutals are not exactly common, you cant just go and kill 5 trex's and get a brutal.