
07-11-2006, 10:47 PM
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Registered User
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Join Date: Nov 2004
Posts: 565
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Big Stats Problem Solution
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since stats are so high on items why not boost item to it?
it makes everyone stronger and more reason to release powerfuller monstersa,
what we should have is a lvl requirements system and stats requirement system, like pmop lvl 12 req, str 17, dex 12 something like that, gives players a goal to achiee when lvling, but of course u gotta boost the exp givaway by the monsters.
IMPORTANT:
Graal is a good game but nothing special compared to most other RPG's, so make it special! give this game something no other rpg has thought of, thats what gets players, thats what gets fun.
and if thats too hard to do u seriously need a new staff development team, 70% of staff work is ideas and thinking, its what thinking and planning get things happening on GK. |
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What are you looking at?
(Squadron Commander Chris Steele)
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