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Originally Posted by Tyhm
*shrugs* Would the overhead be less to have a large number of server strings? Or is there a robust (surviving level-update and purgings) variable format that could handle it? Or would it be safe to just have the door remember itself? I suppose the rest of the server doesn't Need to know everything about every door on the server...
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Doors are database NPCs. All database NPCs variables survive on update. However, it would be a defining concept of the server if this were to be added, and I doubt it would have much interest to the players.