Quote:
Originally Posted by Stefan
Theoretically it is possible to make a function for loading a player account. We must make sure it's not breaking things though and that it is deleting correctly afterwards, may be similar to TStaticVar. One problem right now is that only the gserver is loading the player account, while the npcserver is only modifying variables and sending updates, but never touching the account itself.
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It would really be a handy function.