
06-26-2006, 01:58 AM
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Era Developer
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Join Date: Mar 2005
Location: Pennsylvania
Posts: 1,589
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I think the #1 problem was that Cassy tried to get experimental with the script and use it as a learning device.
I've been using timeouts and keypressed checks so that you get a smooth, well-timed swing that can be void if you hold a key and if you are allowed to hold the key to use it, it doesn't swing once, pause.... then swing repeatedly. Keypressed is strictly a typing event.
Edit:
Here's where I tested it offline. It's not too hard to understand, but it works very well. This level includes punching, grabbing, weapons, etc... |
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