Quote:
Originally Posted by ApothiX
Non-prefixed variables in the flags are not able to be read clientside, are they?
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No, but clients can still access them with triggeractions. If you don't need immediate access to a flag, it's usually better to use non-prefixed flags (though not really necessary). You'd definitely want to do this in the case that you're setting a lot of variable at once so you don't overload the player with data with things that you don't really need to.