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Old 06-19-2006, 08:49 AM
contiga contiga is offline
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Quote:
Originally Posted by ApothiX
It's pointless to waste player.attr[] variables on something like this. There is little to no lag in a simple request for them. I'm pretty sure requesting player.attr[] variables from other players generates the same (if not more) lag, as they are sent to everyone all the time, instead of just being requested.

Also, don't call my script 'a lot of **** here..' until you fix your half-assed lame formatting.
Then name me atleast 20 things YOU are going to use for player.attr[] variables, I bet you don't hit 15, so enough space for his 2 or 3 variables set as player.attr[ 10], 11 and so on.. and triggering a few times, creates more lag then loading player.attr[] variables in a 0.05 timeout.
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Quote:
Originally Posted by unixmad View Post
I am also awake 3AM to help correct problems.
Quote:
Originally Posted by Bomy Island RC people
Daniel: HoudiniMan is a bad guy =p
*Bell: rofl. I first read that as houdini is a bad man. like the little kid that wants his mommy to keep her away from that boogie man
Daniel: xD
*Rufus: I wouldn't want my kids around him.
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