View Single Post
  #28  
Old 05-23-2006, 01:58 PM
petro1212 petro1212 is offline
Angelus
petro1212's Avatar
Join Date: Mar 2003
Location: The Moon
Posts: 445
petro1212 is on a distinguished road
Send a message via AIM to petro1212 Send a message via MSN to petro1212
Quote:
Originally Posted by Zero Hour
Perhaps we can get in contact later in the day (After I finish work) and we can talk about it. Hopefully we'll be able to come to a solution, and perhaps make a tutorial about it.
I just did it a test with 24bit images exported trough PSP's 8.01's PNG Optimalizer. As far as I can see I still get problems with inlevel graphics that use 24bit alpha occupacies.

There's just a slight hunch telling me that graal might handle them in a wrong way, since I made heads using alpha channels and ingraal the entire image was made translucent (at about a 50 procent occupacy)

But haven't had any problems with effect images that utilized alpha channels. Tested it and atleast one other person with a diffrent kind of graphic card (also up to date) gets the exact same results; so my guess is that graal handle's them in an incorrect way? (24 bit Alpha Channels are reasonably new.. soo)

But need to go now, need to be at work in 15 minutes and i've still got a million things to do.

(See attachments, tried one withouth anti-lias just to be sure) Graal only shows the yellow sun icon with a 50 procent occupacy (same problem as yours)
Attached Images
  
__________________
Reply With Quote