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Originally Posted by konidias
The problem is, removing the npc server and new scripting means the server has little hack protection as many things would be clientside. I guess a server full of hackers is fun for you though? Hiring people to watch out for hackers is a waste of resources.
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I agree with this.
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Originally Posted by konidias
It was fine when classic was like the only server around... because nobody had anywhere else to play, and everyone was focused on that one server. That's not the case anymore, and it never will be. Get over it. Personally I think you have the right direction just the wrong idea of what is making Graal less fun.
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I don't think the only reason why players played classic in the past was because it was the only server around. If I remember correctly there were other servers around when classic had over 400 players. Then g2k1 came out and it still remained at the top, then eventually things went wrong and people tried to change way to much on the server. Classic can always be classic, just the current situation with development really is taking it away from that 'classic' feel. Too much is being put into a movement system that is really buggy even though the default movement system works better. There are many simple things classic can do to improve. But when you confront them about these things we just get
THEIR opinion and not what the majority wants. Ask most people about classic and I bet you anything they are not satisfied with what is going on. And as the original poster of this thread said... the current players are mostly players from the past and most of them came to graal for the original simple fun and not complicated systems which can be considered pointless.
I mean take the requirements for a playerworld to be accepted for example. No longer can a playerworld that is somewhat simple be accepted. Even though it has potential to do good it wont be accepted.
Quote:
Originally Posted by konidias
It's not that Graal wouldn't work as a FUN mmorpg, it's that the servers being released are not for "everyone" which they should be. Zone for example... I do not like it at all. I don't like the futuristic stuff or the guns. I'm sure many people agree. So there is a server which is wasted on like half of the Graalian population.
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Graal could be a fun mmorpg, but the current competition in the market really shows how other games are so much more developed than graal (mostly because other games have more money). With Graal's low playercount (700 right now) also means less people to develop (consider the 100's of playerworlds and each one usually has one player/rc on).
Quote:
Originally Posted by konidias
Then you have GK. Which was supposed to be greater than 2k1. But it's not, because they just cloned a lot of things from other MMORPGs, and over time it's lost the feeling of Graal. It would be equal to taking Zelda and adding in like 100 different weapons and like 100 items for alchemy and armor and nothing but monster slaying and removing all of the fun puzzle quests and such. That's what GK is... I mean, where are the fun quests? It's all about power gaming and killing monsters. It's too dark and complicated for the average person. Not many people who liked Graal classic want to play that kind of game. If they did, they'd go elsewhere.
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Agreed.
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Originally Posted by konidias
But Graal could be great if they simply improved on what made Graal fun in the first place. Community, quests, sparring, guilds, fun new content. (not just new sword graphics and monsters) and most importantly... simple to understand gameplay and moving away from "stats". It's not that we should bring back old classic... All the content is ancient and the server was never that well put together... It's just that Graal has gone in the wrong direction in terms of what attracted players to Graal in the first place.
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Agreed again. I especially think more time should of been spent for improved sparring systems (the sparringzone system really sucks) instead of trying to move to something different and having it die.
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Originally Posted by Stefan
I agree kondidias - I don't think that Graal was going into the wrong direction though, everything needs time to do. Graal Kingdoms needs more fun sparring events between kingdoms, Zelda-like quests, also the new Graal3D will be more Classic-style, and I see that servers like Era and Classic itself go into the same direction.
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What about other playerworlds? Will they all just eventually just get removed? Or will a specific effort be put in place to actually help them? I've always wondered about this situation.