
05-05-2006, 06:11 PM
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Former Classic Staff
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Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
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I believe that links can be detected clientside (links array), and that signs can be detected serverside (signs array). Not sure though
ex. player.chat = links[i].destlevel;
I dont believe that destlevel existed at first, but I guess Stefan added it when I bugged him about it. That probably means I can make a level-link system on classic for when people throw on their opposite boots.
I'm hoping that he'll add serverops to modify the behavior of playertouchsme as well. |
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