Quote:
|
Originally Posted by Polo
We're using serverside hit detection, that's all, but beyond that its all the same. The only difference is how lag affects it, and is just somthing you get used to.
I think when Massokre changed it recently, the way he implemented it relies on a certain function which isn't behaving as it should, and that's why it's a little dodgy at the moment. Rest assured, were doing what we can to work around this and improve the hit detection as much as possible.
|
We understand that your useing a
"serverside hit detection" but the question that was asked still lingears.Why? Seems like graals default hit system is far more superior then the one created on Graal Classic.