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Originally Posted by jake13jake
Yea, I've been talking to Cappa about needing more GFX staff altogether.
Also, the only thing that could be causing missed kills would be any kills by bombs/arrows. I already checked out my default damage system for that. Once we get into the Dev Server it really shouldn't be too difficult to reintegrate all of the systems again.
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But relating to my post and your reply concerning it:
I am 110% sure that the kills I get aren't from projectiles. I am not retarded, I can keep track of how I kill an opponent. I have tried reproducing this and it has worked. If I kill the player a couple times it seems the first kill and death I receive won't count towards either side (but that is just an observation). Would be nice to test it further when I am out of jail.