
04-10-2006, 02:15 AM
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Banned
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Join Date: Jul 2005
Location: US
Posts: 5,229
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Well, on a level, use the warps. All you have to do is highlight an area (or know it's x+y) and hit the Blue arrow button to set the warp info. for an NPC you would use setlevel2("newlevelname",playerx,playery) (in GS@, for online scripts) or setlevel2 newlevelname,playerx,playery; actually enter info in for playerx and y like 13, 31 etc |
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