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Originally Posted by k0rupt_ed
I have a question, why are all these gangs lead by staff and people close to staff?
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Because staff are chosen by trust and prominence. You gain this by playing a long time. By playing a long time, you know who is fit to own a gang. The end.
It is my wish to abolish every NPC-managed organization. This gives too many players equal power and they get rid of them after a week tops because they're unfit to own a gang and the very fact they know everyone else can own one, it becomes less valuable in their eyes.