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Originally Posted by Warcaptain
Sign reading is serverside so that translations can work. If you do it clientside then youd have to load up the translations into the client on startup which could possibly take a long time if a server has a full translation (like I think Graal Kingdoms does) Also you can do this sort of thing yourself with testsign()
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testsign works clientside? don't know if I've tried. I know that uhh... signs[index].x,y works only serverside though.
