
04-03-2006, 07:48 PM
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Old Bee
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Join Date: Jul 2001
Location: Orlando, FL
Posts: 7,222
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Okay, but these are just your opinions. The servers wouldn't hold so many events if it didn't keep the players there. Obviously they are doing what they feel is keeping players on the server... and holding many events seems to work. You can't fault them for that.
As far as playerworlds in 2001 surviving without tons of events... yeah, that was in 2001. Lots of things change in 5 years. Graal is nothing like it was 5 years ago... I'm not saying that's a good or bad thing, I'm just stating a fact. You can't expect things to work the same way forever.
Your idea is sound... Make content ahead of time and then work on more content while players enjoy what you've made so far. But that requires a dedicated team of people, and most servers don't have that. You can't expect high quality stuff from a handful of volunteers.
It really isn't easy to just make tons of content... If it were, there wouldn't be the problem you're describing now. If it's really that easy, feel free to make a server that has a ton of content and then keep it constantly updated. Tell me how easy it was compared to just tossing some events out there. |
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