View Single Post
  #1  
Old 03-05-2006, 07:34 AM
jake13jake jake13jake is offline
Former Classic Staff
jake13jake's Avatar
Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
jake13jake will become famous soon enough
playertouchsme called, but player not touching

This is creating problems for Classic's new damage system.

Ex. put an NPC 1/8th a tile into a wall, and when you walk toward it, the playertouchsme event is still called.

It's hard to script a server if you can't trust the scripting language. It's hard to script a good server when you can't move objects dynamically at all serverside (yea, I've suggested adding a new movement function with trig and acceleration options) It's hard to script a good server when you can't always detect when a moving object comes into contact with the player. This is driving me nuts. I just want to make something that players can enjoy.
Reply With Quote