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Originally Posted by jake13jake
yea, I wish I knew how triggerclient and triggerserver worked for this kindof NPC. I don't know if they'd work for regular NPCs, (but it would be a very very good idea.
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I know on Graal3D servers, triggerclient and server worked as triggerclient("npc", "npc name", "action", "params") and it is called with function onActionName(). I wish it worked the same on 2D.