
02-18-2006, 11:55 PM
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Registered User
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Join Date: Feb 2005
Posts: 1,358
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How very controversial.
First up, the client. I think that was a very good move. If you haven't realised the client now has an update database meaning exploits are patched and hackers who have found ways to hack the client will no longer be able to.
The chat system is handy, i've met a few new developers on it and even hired some for a playerworld
About playerworld development progress:
Yes in some cases there could be more done to speed up the playerworlds progress but it is the responsibility of the server owner. We already have playerworld helpers such as Artanis & Malinko (mind you, both working VERY hard for Babylon and the new OW to come out) and heck of alot more.
Graal Classic (stating the name) is based on the classic tileset and the first ways of level development. So it would be a little cruddy to todays standards.
I'd like to know how it is turning into GTA though, that did fascinate me.
And when did Graal GBA come out? |
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