
02-13-2006, 03:32 PM
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Okiesmokie
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Join Date: May 2004
Posts: 1,447
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to make it fire in the direction of the player, use this in the angle parameter: getangle(vecx(playerdir), vecy(playerdir)) |
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[06:24:19] * Parts: Skyld (i=silent@unaffiliated/skyld) ("Perhaps Okiesmokie did not realise that I like the boys. ")
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