Thread: Origins
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  #18  
Old 02-06-2006, 07:52 AM
jake13jake jake13jake is offline
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Join Date: Dec 2002
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Quote:
Originally Posted by LOA--Paul
Graal The Adventure for stuff to do and community. But I recently checked on the new Classic and it's coming along pretty well, going to be good as it expands with new tiling, competant, well thought out design that is still user customizable, and new scripting.

I just doubt the community will ever be like it was.
Yea, I like Graal the Adventure the best. Then one day hours and hours and hours and hours of work I did trying to save it got wiped out.

Having everything wiped out, now, gives me a little bit more flexibility on how I salvage old work and integrating everything so that it makes sense.

Also, I've already redone the movement/damage systems for the most part to make life 100 times easier for me. I'm still waiting on some new NPC vars to be released in the next version to refine movement around NPCs. Yea, I really need this for the quest. A way to make the boss hurt the player without chancing lagtime to get auto-hits on the boss. I also think I'll redo swamp soldiers for the boss level. It's just boring right now... All that's really in there is a boss that hurls you accross the room if you touch him, so in that sense it's more of a puzzle than a boss right now. But anyways, I'm sure you'll all like the first quest.
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