Quote:
Originally Posted by Stefan
I have checked it, someone should slap the people who have put that ****ty script in there x-x its doing removetiledefs/addtiledef in a loop, which means that all few moments it needs to redraw all tiles. There are around 200 scripts in the npulse levels which are doing that, some work for the level makers x-x
If possible move the addtiledefs to one script that is called at startup or so, removetiledefs should never be used except you have really big updates on your server.
About v2 vs v4: v4 is a little bit slower when doing a complete redraw of tiles, but is faster when only parts of the tiles need to be redrawn.
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See! I told you you need to stop by N-Pulse more! ProjectShifter needs to get on. Haven't seen him lately and I don't want to spam his phone. =(