Quote:
Originally Posted by EclipsedAngel
I think I have a delay or something. It's on 250ms all the time and I have DSL. UDP isn't compatible with my DSL. It shouldn't have any lag whatsoever though.
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Funny, I came up with 250ms myself in
this discussion. Do you only get this high of pings on Graal, or on everything? Try opening a command prompt (start > run > command (or cmd(both work))) and ping google.com. I get a minimum of 18ms and a maximum of 22ms, yet to Graal's server, I get 125ms. Not to mention when interacting with other players without UDP, the delay is 250ms. Wait, no, not 250, but rather 500ms. I say 500 because it takes 4 cycles to fully get and recieve data from another player (theoretically) - send data to server (125ms) > server recieves and sends to all players (another 125ms) > player gets data then sends it back to the server (another 125ms) > server gets the data and sends it back to me (the final addition 125ms, making the whopping unacceptable 500ms). That's only if the server is running at a consistent rate. I notice the server has it's 7-10 second period of freezing itself every once in a while, so add a good 7,000-10,000ms to that if the server decides it can freeze while I'm sparring/changing weapons/shooting fireballs.
You said UDP isn't compatible with your DSL? Are you using a router or a firewall? Those seem to be the most causes with UDP problems. On the other hand, I'm not completely sure if DSL can even use a router as I haven't ever used DSL. I will add, though, that a good bunch of people with UDP problems do seem to have DSL. I can't actually confirm that DSL actually has problems with UDP, though, like I said.