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Hi, starwarsdude, I think I know your problem--as (very close to) everyone is affected by it.
It's most likely the server. In fact, it IS the server. When you turn UDP off (unchecked), the data seems to get sent through the server (usually 125 ms just to do that), then to the player (another 125 ms). I'm trying to get ahold of an admin (so far it's been 3 months without a response) on this, but apparentely they aren't replying. I know some people who live close to Graal's main server, and they don't seem to delay as much as, say, someone who lives in the US who is closer to me. It should be the very opposite!
When I play games online with that person who lives near me, our ping is as low as 16 ms, but average, it's mostly 32 ms. Now with that in mind, I know the same person can't suddenly have a 250+ ms ping with me on Graal (when he has UDP off; otherwise with UDP on, it's still good ol' 16-32 ms). What I'm getting at is the server isn't keeping up with sending and recieving the data in real time.
Unholy Nation recently (in the past half-year) switched from a very nice server (ev1servers(read: vgmusic.com is hosted on it as well, it's very fast)) to the server hosted by one of Graal's admins (I think Unixmad hosts the server; I haven't confirmed it yet), and now everyone is wondering why people are lagging suddenly. The answer, like I said, is because somebody switched Unholy Nation's fast server to Graal's "slow" server.
All this affects sparring, it affects how long you have to wait until your levels load (if they aren't already cached), it affects anything that isn't clientside. Seeing how every playerworld uses about the same domain (I must say it's been improved - everything used to be on "europa3" - but still about as slow), one would only think he's the one lagging until he finds another person with UDP to play around with.
edit - 30 seconds after posting, I forgot to mention I can make a couple video examples of this problem. Let me know if you'd like to see some.
edit2 - Haha, go figure, three Graal playerworlds "lagged out" right after I replied. Oh, and to anyone curious, me and starwarsdude met on a playerworld and confirmed the lag was from not using UDP.
Victim #99999 to experience lag when not using UDP. Any admins care to change to a faster server (or if the contrary, explain why not)? ev1servers was a danged good host for Unholy Nation. I don't see why it had to be replaced/not used for the rest of the playerworlds. |