Quote:
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Originally Posted by Polo
I had considered somthing like this before, but when players are laggy, then multiple people would get hit, or people would appear to be cheating. For example, one person gets hit on thier screen, but they are laggy, before they can tell the server to quash the arrow, it hits 3 more people.
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Storm, did you read my post? The clients destroy the arrows -_-.