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Old 12-22-2005, 06:52 AM
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Quote:
Originally Posted by Polo
1) We have no option but to use NPC Server.
NPC server was never stated as a bad thing. It's understandable that it will take time to convert old scripts to conform, but not THIS much time.

Quote:
Originally Posted by Polo
2) Given 3 years, Tyhm's team was unable to convert all of Classic.
So that makes your lack of progress excusable?

Quote:
Originally Posted by Polo
3) GMap's are good, and Stefan want's me to use them.
Then use them.
Quote:
Originally Posted by Polo
4) The old bombs and bows, and explosions too, do not work on GMap's.
Then script them as close to the old ones as possible. Quite easy.

Quote:
Originally Posted by Polo
5) Fixing bombs, bows and explosions requires custom hit detection.
I've seen tons of servers with GMAPs that don't have wacked out hit detection like classic.

Quote:
Originally Posted by Polo
6) About 95% the old scripts/quests are incompatible with NPC Server.
And 75% of that 95% simply require serverside/clientside destinction, which is about 2 minutes of work per script.

Quote:
Originally Posted by Polo
7) Many of the old quests were also buggy in concept.
Yeah, and with all the new commands, very easy to debug.

Quote:
Originally Posted by Polo
8) Bringing in new players is more important than making a few old players stay.
Incorrect, when you consider the amount of new players who are joining Graal.

Appise your old player base, make them happy, and new people will be more likely to join.

No one will be attracted to a server in which the current players are not happy with.

Quote:
Originally Posted by Polo
9) If it was feasible, I would prefer the old content.
It is.

Quote:
Originally Posted by Polo
1) People complain that I'm not being old school because I moved the start place from Sister Gertrude's to Brothers House.
That's just people being picky over small issues, not an excuse to discount everything people say an nonsense.

Quote:
Originally Posted by Polo
2) I get more positive comments on the hit detection than negative comments.
Hahahahahaha. Let's make that poll, shall we?

Quote:
Originally Posted by Polo
3) I should not have ruined Supernicks by changing it without his permission, despite the fact that Supernick himself sent me the changes.
The only thing supernicks needed really was some updated scripting.

Quote:
Originally Posted by Polo
4) Every playerhouse I've tried to put on the overworld has been met with complaints of unfairness.
Give some examples.

Quote:
Originally Posted by Polo
5) Last year (old levels) the playercount went down. This year (new hit detection), it's gone up.
I believe your reasoning for why the playercount went up/down is kinda flawed.


Quote:
Originally Posted by Polo
The problem is that people are complaining because they wan't old Classic back. Old Classic won't happen, on several reasons - the players are gone, the playercounts is down and the levels do not work. I am working hard to try and please the greatest margin of people, and to get more quests up, but I can't just magic stuff up from my back pocket.
Then try to actually accept opinions and help, and work with the people who have played this server, and who want a real classic back, instead of saying "I'm doing what I can".

I turned a whole server around in 4 months with the help of my staff and players. I updated an entire 150+ level map, added/rescripted tons of NPCs, and made mostly everyone happy.

I didnt do it by myself. I did it by LISTENING to my players, by admitting that I didnt know everything, and by actually having the desire to keep everyone happy.
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