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Originally Posted by prozac424242
If most of the very talented scripters here also have an active interest in psycology, then it's no wonder that it is like sqeezing water from a rock to get a straight answer to a question so very often around here. I know that I am an average programmer at best. Others in the professional field of programming know more than I do. But for the sake of what is supposed to be a fun video game, let's bring fun's cousin, sharing, back into the graal picture as it was half a decade ago, and so many people learned how to make npcs from ace's and bruge's and other's examples, which were freely shared.
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I think this is the biggest factor in which playerworlds hurt Graal Online. Everyone wants to keep their scripts private to benefit their own playerworld rather than sharing to help all of Graal. I mean, I feel the same way for my scripts on Classic. It's like the only scripter that will share his or her resources is Stefan, but then again, he has quite compelling reasons to do so (his income). I don't have any income from Graal, but I try to share every so often by posting a script that I think is universally useful on graal.net (even if half the time I would want to restructure it). If anyone's seen the Zelda Online source code, it's clear that Graal has come a very very long way.