The best order I could suggest is:
1. Jobs
2. Levels
3. Monsters
4. Nation Mechanics
5. Item Distribution
6. Gods
7. Magic
8. Menu Attributes
9. Major Bugs
10. Event Hostings
This way, things could be fixed in an order that could immediately level things out and enable wars and normal fighting again in a way such that people would not have to be terrified to fight others.
One thing that ties in with item distribution as well might be prepping, which is a good idea to some extent, but has been used in ways that make fighting absurd. The weapondamage on a weapon should be enough, but since the AC on items can get to be rediculous, making the weapon's normal damage obsolete. With enough prepping, a wooden plank could become one of the most powerful weapons out there. Isn't that right, Ed?
