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Originally Posted by ZeLpH_MyStiK
Or you can just do
tiles[playerx,playery] == 127 + 15 * 16
although, it's probably better to just use 367 instead of 127 + 15 * 16
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Each of the numbers in that statement must have some significance, so it's probably better to leave it in a way you can understand it, rather than use one big magic number :x