Well, i can now lay down beers. however, if the level is updated after they are 'drank' they re-appear X_X here's the two scripts:
beer weapon:
NPC Code:
if(created){join beer;}
if(actionserverside){
if(strequals(#p(0),lay)){
putnpc2 playerx,playery+3,
{join beer;};
}
}
//#CLIENTSIDE
// NPC made by Excaliber
if(weaponfired){setani grab,;playerdir=2;
triggeraction 0,0,serverside,Beer,lay;
destroy;
}
beer class:
NPC Code:
//#CLIENTSIDE
if(created){
setshape 1,32,32;
setimg beer.gif;
}
if(playertouchsme){
playerhearts=playerhearts+1;
setani hurt,;
hide;
destroy;
}