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Old 11-04-2005, 11:16 AM
Raeiphon Raeiphon is offline
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Join Date: Jun 2005
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Sneaky, sneaky! (Ideas)

After having a sudden splurge of morrowind addiction (i'm yet to be cured of that forsaken game D: ), I've decided zone needs more sneaky stuffs. Attacks are too damn upfront, I LOVE killing things in games whereas I cant be seen, but I also want it to be skillfull and expensive too, to weed out the laming nubs who can use it for another purpose.

Features of idea: New class, new weapons, new armor, new powerups.

New class: Operative

Operative
"A trained assasin with amazing skill in stealthy, quick killing. Generally used to pick of lone people, such as scouts, and is designed for speed and stealth"
Class traits: 0.10x speed bonus (double the commando's), silent walking, takes double damage from all attacks, can only wear light armour
Weapons: All of the below
Skills: All of the below

I'll start with the powerups first:

chamleon
Energy to use: 100
Slot/s: 1
Class: Operative, Scout
Effects: Constantly drains energy, while activated, you do not regain energy at all. When activated, renders you completely invisible to the minimap & plain sight. If you are hit by a bullet, the shield will immediently cancel, sending a massive feedback to hurt you for 40-100. Think of it as a punishment for being caught. Once the shield has ended, you instantly regain 30 energy.

moonshadow
Energy to use: 0
Slot/s: 1
Class: Operative
Effects: Renders you completely invisible to the minimap. Passive ability. Activated when slotted.

improvedsneak
Energy to use: 0
Slot/s: 1
Class: Operative, Scout
Effects: Increases crawling speed, allows you to fire one pistol weapon for double the energy/bullet cost.

combattraining
Energy to use: 0
Slot/s: 1
Class: Operative, Lightinfantry
Effects: Increases all melee damage. Increases evasion chance to dodge melee attacks. Decreases attack (melee) speed, has a random chance for your weapon to become lodged in the enemy, unequipping it from you and dealing them a constant health drain.

shadowtraining
Class: Operative
Slot/s: 1
Effects: Renders you invisible to the naked eye when close to a building/tree/object. Attacking cancels the effect. Passive ability, must be slotted.
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Now for some armor ideas!

kevlarlight
Cost: 1000
Effects: Offers a 25% damage reduction to melee, an decreased chance to be affected by combattraining, 10% bullet damage absorbption

kevlarheavy
Cost: 2000
Effects: Offers a 50% damage reduction to melee, eliminates combattraining effects, decreases speed by 0.1x, 30% bullet damage absorbption

compositelight
Cost: 4000
Effects: Offers a 45% damage reduction to melee, increases damage done/dealt by combattraining effects, increases chameleon chance (allows three bullets to be taken before it ends)

compositeheavy
Cost: 4000
Effects: Provides a external hp of 70. Reduces speed by 0.3x. HP resets upon death/winning a game/logging out

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New weapons!

nylonwire
Energy to use: 30, drains 5 per second when used
Class: Operative
Slot/s: 1
Effects: While under the effects of shadowtraining, you can slip behind someone and use this attack. Drains 10 hp from enemy per 0.5 of a second while using it, if you are shot, the attack ends prematurely. The enemy can struggle by moving, some times they will get free. Mainly used for picking off lone enemies such as scouts.

throwingdagger
Energy to use: 30
Class: Operative
Slot/s: 1
Effects: a dagger that cannot be used for melee, is thrown, does 50 hp on impact and poisons. daggers are not retreiveable, can be used without breaking shadowtraining. faster than combatknife throwing.

poisiondagger
Energy to use: 5
Class: Operative
Slot/s: 1
Effects: a small, quick dagger that does 2 damage per strike, and has a 25% chance to deadly poison the enemy. deadly poison slows like normal poison, but drains 10 health every 5 seconds. Ends after 20 seconds. Poison stacks twice. Breaks shadowtraining for 3 seconds.

concealedstilleto
Energy to use: 10
Slot/s: 1
Effects: A small, quick pistol which rapidly fires and freezes you for a short time (0.25). Shots do 5 on impact. Has a set amount of ammo (250) that cannot be upgraded.

I'd love to see this ingame. Poisondagger is a wrist dagger - you'd only need to do a tiny little point in each arm with a green speck on top for the gani
concealedstilleto is also a wrist pistole.
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