
10-29-2005, 05:50 PM
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Registered User
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Join Date: May 2001
Location: Gone crazy: back soon
Posts: 356
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I tried:
if (issparringzone)
{
showimg 501,@arial@sparring,10,50;
changeimgvis 501,4;
}
in a weapon npc:
clientside by itself
clientside in an if (created) block
clientside in an if (playerenters) block
clientside in an if (timeout) block with the timeout triggered on if (created)
and with the timeout reset at the end of the timeout loop
and all of the above serverside (without the //#CLIENTSIDE)
and not a single freakin one of them work in a room that is definitely a sparring room.
PLEASE HELP!!!
I know what I want to do and I tried every way I know how and I am on the virge of pulling my hair out to get this very simple thing to work but it refuses to do what it should! |
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