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Old 10-19-2005, 06:41 PM
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Old scripting clientside: non-prefixed variables were belonging to the current level
Old scripting serverside: non-prefixed variables were belonging to the current script (npc, class, etc.)

New scripting: non-prefixed variables are global

About movement_handlemoving: There are 10 weapon scripts and 4 classes which are modifying that variable, you are sure it is meant for what you want to use it?
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