
06-26-2001, 03:26 AM
|
|
Registered User
|
 |
Join Date: Jun 2001
Location: In a corn field
Posts: 548
|
|
maybe even
|
linking the games together so you can have multiplayer. but that would be difficult without an npc server. not sure if possible but maybe.
here the basic concept for the Graalboy
the game script is as follows
if (abuttonpressed) {
scripted part of what happens when presses a
}
if (dbuttonpressed) {
scripted part of what happens when presses d
}
to add more functionality to the game it would be something like after an event runs and changes the image shown, it sets a flag saying the current state of the game. and does all the changes internally.
etc. for s and any other buttons you want.
The Game Engine is what calls the functions of the script. By doing
putnpc graalboy_game1.txt,0,0; //loading part of game engine
callnpc... with the name of the event which is called
at the end of the game it calls destroynpc or whatever the command is to remove an npc from the level. it would have to have somethign to make the player like invunerable to damage so they don't get pked while playing. |
__________________
 -Solareon Doll, thanks to BirdBird_0 for making it
-
First person to choke on a gummi bear and cough it up =)
AIM: SolareonX
flame me 24/7 roffel
-- l33t
JubieSaotomeX < Me
|
|
|
|