Thread: Era
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Old 09-11-2005, 11:08 AM
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Quote:
Originally Posted by Stefan
Ah I have checked, will probably keep the new doors because it would be too much work (scripts, tiling) to replace them again, and besides being a little bit big they look actually quite nice. (i mean the doors are not so important for the opening, can still be improved later)
But I remember that some of the old doors were animated when opening them, can add that may be?
Certain doors had some kind of animation, but not all.

Gang doors had HP. - join gangdoor;
Normal doors didn't have hp, a simple
NPC Code:
if (actiongrab){
hide;
sleep2;
show;
}


Class was called 'door'.
The mine 'doors'/'warps' didn't have any kind of animation. I would prefer it, if you pressed the red button, the mine shaft went down into the mine, not just a simple setlevel2.
Inside levels used the normal link system, where as outside levels used the 'warp' class. [the warp class was there for protection, also so people couldn't enter inside levels while in a certain gani. -join warp]
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