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Originally Posted by Skyld
I thought you had to specify the prefix of the level names it applies to, or is that addtiledef2 only?
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That's fer both.
NPC Code:
addtiledef image,levelstart,boolean;
addtiledef2 image,levelstart,tilestartx,tilestarty;
I've personally never used the second one, but it is used on Babylon, reason why I have the syntax o-o Hope that helps! <3