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Originally Posted by konidias
I believe an npc king can do that more effectively than a real person because the npc king does not sway from his duty and isn't going to be like "well guys, my girlfriend just dumped me today so I don't really feel like doing anything". Talk about killing the experience.
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Absolutely, this is true! But There are no bounds to what a player-ran King can do. That's not true of a NPC King, which is severely limited by the script written for it.
Ideally, "iconic" characters in the complex plotline of Bomy Island would be NPCs which would be ran by humans (staff members designated for this task) during important events which further the story. They would have some preprogrammed things that they can do for that 90% of the time when they aren't doing anything really important, but for that 10% of the time when they are directly involved in things, they should be more than just a few lines of GScript.