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Originally Posted by Butz
Except that doesn't work with the current mechanics of Graal.
An adept wizard should be able to smoke any mediocre swordsman from a distance, but the way things are now, all they have to do is keep stabbing you, and your spells are useless. The way GK is, game mechanics and RP don't mix.
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Well, can you point me to a period of time when magic spells existed? No? Well then, we have no idea as to their power and usability, and GK can define that as it pleases.