Thread: Cowboy hat?
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Old 07-30-2005, 06:15 PM
Discharge Discharge is offline
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Quote:
Originally Posted by dNeonb
And you want to say us with this message?
I think you don't even belive what you just said. "nothing really gets done" oh my, please... you have absolutly no clue whats goint on so don't talk about things you can't even proof.



Sam and Zero Hour just got such a hat for the entertainment and nothing else. I didn't even know it was uploaded but this doesn't matter. From Sam I know that they sold the hats to a shop npc after the event was over.

Edit: Sam sold his but not Zero Hour. I'll have a word with him.

I am very knowledgeable on what goes on in Graal Kingdoms. I have been observing it since after the first hour of its initial release. At first, I patiently waited for all of our role-playing items and environment to be setup. Now I’m waiting to see if this game ever gets back to its original purpose of being a role-playing server.

Proof? We have this very problematic ship system. We can’t even send a fleet over to fight an opposing faction without have half the fleet stranded in between the transition of maps. Or we have our vessels stuck on a piece of bread, coin, corn, chicken etc…

We have an arsenal of obsolete combat items, for example that steel sword, chain mails, paladin helmet, clubs, maces etc…..As a result, everyone is going after the same items because they are superior to the previous ones first developed. The general population has the same weapons so we lose diversity and making our role-playing characters unique.

And then there is game environment/mechanics. Everybody is on the main island because there is no point on staying in the Kingdom islands. Move the mines, the places of production to give life to the kingdom islands. We fight bunnies and t-rexes. The bosses are like maximized rabbits and shrooms. We have all these spontaneous ideas that only excite the community for awhile like card playing houses, fishing, collecting pets etc…

And then we have staff make cowboy hats, mail of might, these nice shields that are still not out but administrators wear them anyway. This kind of stuff is what I’m talking about. We need to focus our attention to major game-play faults and not creating pretty hats. Show me this cowboy hat and lets see if it fits in with the middle ages.
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