Quote:
Originally Posted by Ken Takino
I liked kingdoms in general, but there were a few drawbacks, from my perspective. It got really annoying and to a degree, frustrating, to see leadership change so often.  Even constantly invading Karakaze got boring after a while.
Personally, I spent most of my time doing jobs--mining, breadmaking, etc.--so I could buy hats.  But after just about every playerworld started doing hats (and virtually everything that originiated in NewMain), G2k1 lost part of its uniqueness.
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This is exactly why I am eliminating human kings. Kings will be smart NPCs. It will work. Believe me.
Not only will npc kings be more reliable, but they will be FAIR, they will not promote their friends, they will not be corrupt (unless scripted to do so)... They won't be totally dull however. You will be able to start off in a kingdom of your choosing, and through various tasks and duties you will get promoted to a higher position of your choosing, and so on. There will be wars and there will be alliances, and there will be all of that. It will just be governed by the system instead of by player kings being completely random.