Thread: Fix lightside.
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  #12  
Old 07-14-2005, 12:15 PM
kenyonandelliot kenyonandelliot is offline
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Quote:
Originally Posted by Rick
Agreed. However, instead of taking away their abilities, make it so their projectiles cannot hit anything unless its the same Z. (This way projectiles fly over targets on the ground while flying).
umm.. that is already added..

Quote:
Originally Posted by Dreth
whatev.
Beam goes straight, and you have to be used to it to be any good...
You don't have to be good. I seen people just put on the lightning, and they do well.

Quote:
Originally Posted by smurfmidgetninja
Lightsabers kill in one hit
No they don't, get your facts straight. They take around 3 hits to kill someone.

Quote:
Originally Posted by Stefan
Possible solutions:

1. Don't allow speeders for trials, that might be fair since for the beam you also need 4000 exp or so (beam as the main anti-speeder weapon); don't know if trial players will play that map then though

2. Make mechs faster

3. Mounted automatic guns near the bases which can be used by defenders to shoot incoming speeders, would work like the speeder gun in all directions
I like #2.
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